![]() ![]() (It's a fucking pain).įeel free to PM me with any questions/feedback regarding will help you I "Why would anyone want to follow your guide you make dogshit skins faggot". Beat you to it kid. You need mods, and that's a whole other story. Added: Controls for muting players in the scenario briefing and in the map interface. You pick it up once you start the scenario. ACTIVITY: Game Update 1.66 (Footsteps Audio Overhaul, Tactical Ping, Maintenance) SIZE: 10 GB / 1.6 GB (depends on Apex ownership) CHANGELOG. ![]() Same as clothing, except you place the backback on the ground and edit its attribute code from there. You will need to edit and save both parts to your mission folder as jpg's. This is used to select the other part of the vehicle. The code would be: v1 setObjectTexture v1 setObjectTexture - Notice how the second line of code has a '1' instead of a '0'. In some cases, such as ifrits, there are two texture maps to the vehicle. Type: v1 setObjectTexture - Replace v1 with the vehicle variable name and '1' with the name of the jpg in your mission folder.Įxecute the code locally and the skin will change. ![]() Give the vehicle a Variable name again something simple such as v1. Right click your vehicle and go to Attributes. Instead of the above step 7-10, do the below: ![]()
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